Monday, February 02, 2009

Back on track.

For a while I feel like a good number of my posts have been a little disjointed. Not really in any particular order, but today I am going to try to start rectifying that situation.

So that means I am finally going to focus on WHM!

Ok, lets start with my Healing Gear as it currently exists.

Main: Light Staff
Sub: Staff Strap
Ammo: Morion Tathlum
Head: Walhara Turban
Neck: Beak Necklace
Earring 1: Antivenom Earring
Earring 2: Loquacious Earring
Body: Noble's Tunic
Hands: Blessed Mitts
Ring 1: Serket Ring
Ring 2: Ether Ring
Back: Blue Cape
Waist: Hierarch Belt
Legs: Blessed Trousers
Feet: Rostrum Pumps

Ok, the obvious holes are the neck and the back, which Omoi has informed me is the equivalent of an NQ Amemet Mantle. So I am going to start saving for a Blue Cape +1 so that I am not gimpy. :( The neck piece is coming in the short term, as I will pick up a Morgan's Choker post-haste. I have a decent amount of haste gear in my healing gear, which lets me cast Haste and other spells with longer recasts without having to switch gear. Now the switching of the gear isn't much of a concern but means that I don't have to swap out of MP gear at the beginning of fights when it would actually effect my total MP. I need to fix my ammo slot too, but I will just get a Phanton Tathlum for my BLM and use that.

My resting MP set:

Main: Dark Staff
Sub: Staff Strap
Ammo: Morion Tathlum
Head: Walhara Turban
Neck: Beak Necklace
Earring 1: Antivenom Earring
Earring 2: Loquacious Earring
Body: Errant Houppelande
Hands: Oracle's Gloves
Ring 1: Serket Ring
Ring 2: Ether Ring
Back: Blue Cape
Waist: Hierarch Belt
Legs: Oracle's Braconi
Feet: Oracle's Pigaches

My resting MP set still needs a few tweaks but I am actually pretty happy with the way it is right now. My philosophy on resting MP is that if it causes you to lose a chunk of MP from your max MP when you stand up then it may not be worth the effort. This isn't entirely true because you often times have to stand before you would would top off your MP, but there is a point after which you will actually be giving up too much. Obvious places that could be improved is the Beak Necklace +1 and other mentioned areas from my healing set.

Finally, my Divine set:
Now this is just for Repose right now, but there is not very much going on in this department gear-wise but I have it ready for when it is needed. I believe that MND also modifies the effect of Repose but I have not added that to my set-up yet, because well, with how low my Divine skill is I think there are other things I could worry about.

Next, I am going to work on a Barspell/Enhancing magic set up. I really think that the total effect of Barspells and elemental and magic resistance gear is very underestimated for quite a few fights. A few of my future plans will require some focus on this, so that is going to be a priority in the near future.

2 comments:

Anonymous said...

Hedgehog bomb
Whm af+1 hands
penitents rope
blue cape +1
dryads staff
novia earring
whm relic feet
whm relic legs
beak necklace +1 (poke me)
Goliard chapeau

And if you dont like using relic legs full time (i do) then at least make a barspell setup :o

Evilpaul said...

I'd go for either an Errant Cape (kind of pricy) or the Assault one with HP/MP+30 for back piece. I'd rather have my HP 50 higher (+30 +20) than my MP 10 higher personally.